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Old Apr 13, 2007, 12:09 AM // 00:09   #41
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"The Jade Sea- Unlike the Echovald Forest, it shows no signs of becoming a sea again anytime soon, or changing at all. The changes brought on by the capital moving to Unwaking Waters happened here, too."

I LOLed at that by the way Would be hilarious if the Jade Sea turned back to water XD
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Old Apr 13, 2007, 12:09 AM // 00:09   #42
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Also, let's make sure we aren't confusing GW:EN with GW2 for matters of discussion.
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Old Apr 13, 2007, 01:53 AM // 01:53   #43
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Mine:

Ascalon
Following the realization that the Charr were merely pawns in the Titans and/or Abaddon's grand plan, the Charr lose concept of what is right and what is wrong. They are no longer at war with the humans, though there are still a few rebellious clans who hassle passing Ascalons. Most Charr now share an uneasy peace with the humans. Restoration has begun. With the help of Stormcaller, humans have been able to make the land fertile again, and things begin to grow once more. With Adelbern's death, the eyes of the people have been opened, and they have learned to forget hatreds with the Krytans, some of which have gladly lended aid to the rebuilding.

Shiverpeaks
Following the death of Dagnar Stonepate, and later the destruction of the Iron Forgeman, the Summit lost much of the Shiverpeak mountains, and Deldrimor has regained strength. The war still wages on, though primarily in the middle of the Shiverpeaks, where the harsh wildlife makes it hard for either side to gain foothold. The middle Shiverpeaks are still very hostile to travelers, though travel through Ascalon to Kryta and vice versa is significantly easier now, to the point where humans make trips through there regularly.

Kryta
The Lionguard have regained control of Kryta, and (as suggested by the Lost Princess quest), the royal bloodline has been restored. All has gone back to normal, for the most part. After a few generations, despite Ascalon's restoration, some have decided to remain in the settlement, which has now become the commercial center for Ascalons and Krytans meeting to trade goods and ideas. The White Mantle is broken, with a few groups of White Mantle now running through the wilderness, like bandits, they are of little concern.

Maguuma
Some things are to be left a mystery. The Shining Blade, their mission of justice completed, rejoin the Krytans. Some remain behind, however, as protectors of the jungle keeping legends alive and preserving its natural beauty.

Crystal Desert
Remains unchanged. After tales of the Flameseeker Prophecies, even more people come here trying to ascend, and some humans have established crude settlements, though they have not made it far into the desert. Like the Maguuma, it is perhaps best to be left forgotten.

Ring of Fire
The few surviving Mursaat, now aware of the release of the Titans which was more disastrous than initially planned, now fully guard the island chain to prevent things like this from happening again. Nobody (with the exception of us being guided by Khilbron) went there anyway, and that is still the case.

...and here are my ideas on Cantha, not to be taken seriously:

Echovald Forest
Realizing the trees are, well, stone, some Kurzicks break off into a group of hippies who try to restore the forest (even if this does mean blowing up the stone trees and planting new trees that will take an eternity to grow). A civil war wages on between the Kurzicks and their hippie brethren.

Jade Sea
Following the invasion of Lord Schwack the Giantest Giant of all in 1172 AE (hundred years after Prophecies and Factions), his almighty tallest-ness strode across the continent with such strength that large cracks formed in the Jade Sea - it turns out the sea was only frozen for the first few meters on the surface downward). The sea cracks open, breaking through the jade surface. The Luxons, now forgetting what "water" is, quickly drown in it.

Cantha
Cantha's cities become more corrupt than ever, and nobody goes there anymore. Cantha is just plain icky, and that is why GW2 seemingly will mostly revolve around Tyria. Prophecies-lovers (like me) pave over all of Cantha (except for the Kurzick part as it isn't totally destroyed yet, though will be come GW3) and build a giant amusement park! YAY!

Last edited by Eldin; Apr 13, 2007 at 01:59 AM // 01:59..
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Old Apr 13, 2007, 02:45 AM // 02:45   #44
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@ Eldin, good stuff, you had me hooked right up to the Stoned<tree> Hippies and Giantest Giant thing!

I have been looking, I have yet to run across a clear statement that Cantha will be absent from Guild Wars 2. If anyone can give me a sourced quote, I'd be happy.

Concerning the re-greening of Ascalon, I think the Stormcaller angle is brilliant and completely logical.

Much was made of finding that artifact, it would only make sense if there is some kind of benefit.
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Old Apr 13, 2007, 07:58 PM // 19:58   #45
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Wow you guys realy have some intresting ideas, but i have my own way of thinking so i'd like to share:


TYRIA

Ascalon

My theory about Ascalon is completly same as the Eldin's and i don't see anything that i might want to change.

Kryta

Kryta now lives it's most glorious days as the Undead are gone and there is no White Mantle (they don't belive that Murssats are gods anymore). That means that Kryta is kingdom now and it's teritories are regenerated (they used to be swamps, remember?) so people are growing more and more plants so that they can trade with other trading centers in Tyria. Ascalon settlement is still there and people still live in it.

Maguuma

This place is still mysterious and almost no-one lives there except Shining Blades. Their role there is to protect bloodstone and spirits of druids

Crystal Desert

Forgotten live there cause they are the only race that can survive that conditions of life. This place is visited a lot more now cause more and more people want to ascend.

Shiverpeaks

All of the stone summit is defeated and Deldimor dwarfs are rullers of this lands. They offer help adventurers that try to get from Ascalon to Kryta or oposite.

Ring of Fire chain of islands

These volcanic islands are of no importance to anyone but still it is habbited by Zaishens. They don't live here they just guard bloodstone.


Cantha

Shing Jea

Place for people to study. Monasteris are all around it and many of them are made for one proffesion only.

K. City

This city was almost completly destroyed by the order from the Emperor. Now it looks like Pongimei valley and people grow cropses and live normal. The space isn't problem since more than 70% of population died from afliction or the big war betwen Jade brotherhood and Am Fah. Empirial guard has taken care of these two gangs and they completly fell apart

Jade Sea

Luxons live here pretty much same as they lived centuries before (except that there is jade instead of water) and there is peace betwen them and Kurzicks.

Echowald Fprrest

Place regenerated almost completly and those stone trees are cowered by natural growth so this place is green again.

Ah I am a bit of Lazy to write about Elona but will do tommorow!
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Old Apr 13, 2007, 09:14 PM // 21:14   #46
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pretty neat ideas, to bad my imagination was burned away through video games and t.v. and can't come up with anything remotely close to what you guys have come up with.
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Old Apr 14, 2007, 03:19 AM // 03:19   #47
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some of you are getting ahead of your selfs, anymore extream thinking and youll be saying that GW2 will have cars

i dont meant to be the party pooper but look at our own past 100 years isnt a lot of time to advance greatly each step in our past took about 300 years up untill the last 200 years

plus there is supossed to be earthquakes and holes popping up everywere like in gears of war except much larger scale. people's cultures in GW is based around the gods so most will be looking to them for assisstance and not inventing new things. and with most likly widespread panic it makes it all the harder to work.

and no shing jea want even nearly hit hard by the plauge (just minister choues estate) so there isnt any real aftermath to be taken care of.

also to the guy that said charr rule ascolon, the charrs "gods" were slayen and in the end of profecys the charr retret not continue attacking.

the positiong of the map decides were people look at it, we only have north facing up on our maps because thats how people drew it first so the equater dosnt nessesarly have to be drawen straight across the middle.

and btwcanth isnt west of manguuma its in the manual that its below tyria
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Old Apr 14, 2007, 03:42 AM // 03:42   #48
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Quote:
Originally Posted by anubis_master
some of you are getting ahead of your selfs, anymore extream thinking and youll be saying that GW2 will have cars
What, in particular, are you referring to?

During the last 100 years in the real world we went from a mostly agrarian society to an urban-based service oriented society. We went from horse and buggy to jet planes, and printing presses to the internet. And, so forth.


Recorded history has many examples of slow periods of advancements and fast transitions and everything in between. Generally, all these periods are simply the result of "accidents" of history.

Also, this isn't simply about technological progress:

-Philosophical changes, how intelligent beings view their place in the world.

-Societal changes, that impact what is considered fair or just.

-Religious revolutions, belief systems die out, evolve or are may gain or lose followers.

It's all a big messy mix, interconnected and influencing everything to one degree or another. The chaos theory in observable action, if you will.

Speculation fits in really well.

Now, when I started this thread I was focused more on the geography of the game world in my little exercise, but it was only natural that the "human geography" would also come up for discussion.
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Old Apr 15, 2007, 01:27 AM // 01:27   #49
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Guild Wars is set in a medieval period (this is taking into account Tyria's analogical relationship to Europe, not considering Elona/Cantha). In fact, the middle ages of our time were well around 1000AD (wikipedia says it generally was 500AD to 1500AD).

Prophecies takes place in 1072AE (I am considering AE as being similar to AD). At this rate, GW2, which takes place "a few hundred years" (suggesting it being 200-400 ish?) after the original. Thus it can still be considered the equivalent of the middle ages in our world. Aka, no major changes in terms of technology (except the dwarves. At the rate their technology is advancing, they may have primitive automobiles by then).
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Old Apr 15, 2007, 05:02 PM // 17:02   #50
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Quote:
Originally Posted by Eldin
Aka, no major changes in terms of technology (except the dwarves. At the rate their technology is advancing, they may have primitive automobiles by then).
That made me lol for a while and then i stoped and then i started again...

On topic:
Technology won't be THAT much more advanced but hey there will be some advances...
I think that main changes will be geographycal but it is just me.
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Old Apr 22, 2007, 03:30 AM // 03:30   #51
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I don't think technology will change much.

Magic may become more advanced and become a substitute for any technology that would be developed. I'm thinking more along the lines of what the Asurans seem to do. Instead of researching science, magic would be studied and improved upon.

Who need cars when you have MAP TRAVEL!
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Old Apr 23, 2007, 06:18 PM // 18:18   #52
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Supposedly the Charr homeland is supposed to look like Pre-Searing. Know what I'm thinking?





It is possible, considering how each chapter brings with it a wave of economic destruction.
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Old Apr 23, 2007, 07:24 PM // 19:24   #53
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Quote:
Originally Posted by Eldin
Supposedly the Charr homeland is supposed to look like Pre-Searing. Know what I'm thinking?





It is possible, considering how each chapter brings with it a wave of economic destruction.
Run for your lives the telemarketers area coming!

I hate to say it but we have no idea what eye of the north will bring, as it is north (the area we know least) it will likely have a large impact of the geography of guild wars.

Ascalon won't be able to return it former sate, due to soil. The place has poor soil which means no plants no plants means soil erosion which in turn means poorer soil. the storm caller will not do that much the water will go through the sandy soil and cause more soil erosion. there are only two thing that can happen in the short term (a few hundred years being short term in this sort of discussion) they have to abandon Ascalon or magic
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Old Apr 27, 2007, 06:53 PM // 18:53   #54
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Meteor - Let's all take into accout the latter, eh? Ascalon forever!

Also, here's a mini-bump, and some ideas on some old characters.

***DO NOT READ IF YOU HAVEN'T FINISHED PROPHECIES***

Prince Rurik
Unfortunately, when he went to the Hall of Heroes, he arrived in his ugly undead form. Spending centuries depressed about his ugliness, well, yeah. Poor Rurik.

King Adelbern
Having ruled for 120 years (stupid herbal tea that lengthens peoples' lifespan), by the time he was dead everyone had forgotten how good the kings before him were. His granddaughter, Queen Rurika takes over. People realize how much of a jerk Adelbern was. No lore references for you, Adelby!

Dagnar Stonepate
Rot in the ground. His remains provided sustenance for many plants, and helped a couple of trees grow. His efforts were in vain though, as the trees were quickly harvested and the lumber used to make bows for the Deldrimor rangers.

Evennia
Published her tales as a Shining Blade and became a rich author. Died after choking on a drake kebab.

Saidra
Also rotted in the ground, providing sustenance for trees. These trees were also cut down, and the weapons they were made into are now at war with the weapons Dagnar's trees were made into.

Confessor Dorian
Body stuffed, preserved, and put on display in the First Museum of Tyrian HistoryTM. Was poorly stuffed however, since nobody cared about him enough to put much effort into it, and his face caved in. No longer on display at the museum.

Glint
Still alive, making prophecies and leading adventurers to their doom. Life is good!

Lich Lord
Came back as an undead zombie (that's right, not just a zombie, an UNDEAD zombie seeing how he was already undead). Tried to take over the world, and was killed again. Brought back as a cyborg undead zombie, and killed again. Etcetera, etcetera, his most recent defeat was as an undead phantom zombie dinosaur cyborg pirate from hell. Following his pattern, he is likely to come back yet again in about 9 months.
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Old Apr 30, 2007, 04:09 AM // 04:09   #55
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Ok rough guess at the layout and if you've ever noticed the mountains of southern canthan do look to be snow top along with the now that covers parts of Shing Jea Island. So that would start to show you were the climate drop would begin. Plus I wouldn't rule out the fact that the shiverpeaks aren't the most northern part of the world. In fact Eyes of the North is already telling us that two civilizations live beyond them and that the charr area was suppose to look like ascalon being rich and fertile. The shiverpeaks are probably nothing more than just a mountain chain like the rockies for example.
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Old May 01, 2007, 01:40 AM // 01:40   #56
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A wonderful (and supposedly fanmade) map of Tyria was made a while ago. I'd say it's fairly accurate. We know the Battle Isles (as explained by an NPC's dialog IIRC) that it is DEFINITELY past Tyria's southernmost regions.

Cantha on that map should be a bit smaller maybe. We all know Tyria is massive, and definitely larger than Cantha than as portrayed in the image.
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Old May 03, 2007, 06:38 AM // 06:38   #57
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I would love to see in a cut scene the Crystal Desert and what it looked like when the margonites settled there.
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